![]() I should mention, though, that there is a Z-Machine version of Colossal Cave.Īlthough here is a "Commodore" (I assume C64) version: The source code for Colossal Cave is available:Īlthough I did find a page for this person who has translated it into BBC Basic: That said, seeing as Colossal Cave was a landmark game in computing history, it would be fantastic to see it on the VIC (wasn't Scott Adam's Adventureland a stripped down adaptation of Colossal Cave?). Since "Colossal Cave" has its own (more basic) interpreter built in - maybe it would be easier? Probably not, as Colossal Cave is not built in a modular fashion like the Infocom games are and would have to be present in memory all at once. I'm wondering if having to load the interpreter + the game data for Infocom games is making the task so difficult. What about a "simple" (non Z-machine) port of the "original" text adventure Colossal Cave (or "Adventure")? One just don't want to load new data every tenth second. ![]() It has 32K RAM but with optional RAM/ROM expansions as well as floppy drive of course, which will be unavoidable. There ought to be a version for the BBC Micro too. It is possible those last 10-15K make a big difference in playability. Apart from bigger games, V4 seems to add some character graphics, different fonts, sound effects, flashier status lines, all features not really required unless you must play a particular adventure only available in V4 format.īy the way, Jose-Maria Enguita together with Fabrice Frances in 1998 made a V3 interpreter for the 48K Oric Atmos w/ floppy drive. Those bank switchable VIC memory expansions all of a sudden would make some sense if one is to load a 128K adventure game in one go. Perhaps it would be enough to aim at V3, which is a format that can handle up to 128K of data: 255 objects, 32 attributes, 31 properties. V6: Later games w/ graphics, mouse support etc V1 and V2: Early Apple II and TRS-80 Model 1 games I don't know if he has written the engine from scratch based on a spec or compiled some existing code using e.g. Continued abuse of our services will cause your IP address to be blocked indefinitely.We'll see if he makes any more progress. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. ![]() If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests. ![]()
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